With the Zuccone, Donatello had to thought about where the viewer was going to be. So while he was constructing his sculpture he deform parts of it, in a way that viewers,30 meters below, could be able to distinct Zuccone facial gestures and clothing. By the perspective of the viewer everything was in the correct proportion, but facing the sculpture the deformations were visible.

This kind of perspective game is visible in the work of Julian Beever.
Julian is an urban chalk artist, what is very interesting about him is that he works with perspective using anamorphosis which is a distorted projection requiring the viewer to use special devices or occupy a specific vantage point to reconstitute the image; the work of Julian is appreciated only in a special angle, in which the objects he draw seems to jump out the pavement.
Julian is an urban chalk artist, what is very interesting about him is that he works with perspective using anamorphosis which is a distorted projection requiring the viewer to use special devices or occupy a specific vantage point to reconstitute the image; the work of Julian is appreciated only in a special angle, in which the objects he draw seems to jump out the pavement.




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